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 [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL

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PostSubject: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Thu Jul 05, 2007 6:12 am

Sooooooo...... as the most dramatic member of our council, I thought we should do something thats....dramatic. Marshy-Warshy-Bo-Barshy was thinking, for some RP's in Chard... how about a carnival? bounce

it wouldn't just be a bunch of people sitting around drinking rum and talking about Teagan the lady-priest, but we could have things like art competitions, and Archery comps (using the archery game that the SAS uses). it would make our forums more lively and fun!

my ideas so far:

Art competition: someone (aka me) will make a cryptic phrase (I tried to make one up then but it just want working for me), and the Artists will have say 24-48 hours to create a masterpiece to show to a board of judges. It could be a picture, song, dance, music, anything that can be judged!

Archery Competition: That Archery comp the SAS used in the may day games, and mike is too good so he's no allowed to enter Razz really not too much to talk about

Tug-o-war: maybe....but its used a lot so maybe something a little different...

Relay races: People are given a while to sign up to the race, then are put in even(ish) teams. it works generally in the same way as tug-o-war, except ever team member has to pull once, and in the order it is given (much like running in order in a real relay)

Treasure hunt: A few people know the capture the criminal/capture the flag SAS game? Well, same principal, 'cept this time instead of flags/criminals, its prizes. And they could be from differing value, say, 2 pounds too....something cool, like a fish...or something else that escapes me right now

food tent: for general eating and RPing


aaaaaaaaand thats all I got for now! Help me come up with more! Oh yeah, try to keep this as quiet as possible, don't talk about it outside the council. Then on the day we decide to hold the carnival, we spring it on them all at once. Suprise! Very Happy
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Atri

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Age : 38
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Thu Jul 05, 2007 7:17 am

Those are some absolutely amazing ideas, Lady M!

If we get all the details in place [like detailed instructions on how to play each game prepared in advance and ready to post,] then announce it say a week before it actually begins, that will give us time to stir up interest and get the word out. Generating a little "buzz" and building excitement, and letting the participants begin to get ready for the contests.

I am pretty tight with the Chard Pulp assisant editor, so I am sure I can promote the festivities there. Wink It would benefit both the carnival and the paper.

Great idea, Marshy ma'am!

Oh, and congrats on your nomination to recieve a noble title! cheers

Atri
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Rebo

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Localisation : Chard, Somerset ( RL: USA)
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Fri Jul 06, 2007 5:54 am

I vote Marshy for next Council's Minister of Role Play (or Morale or whatever we are calling it)!

Great ideas!

And what is this about a noble title!?!?! CONGRATS!




For Chard!
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Fri Jul 06, 2007 7:54 am

(yes I actually just asked her about taking that position hee hee, better then boring deputy mayor) And you have to stay up to date in the Colledge of Heraldry forum to see all these noble things, but it normally puts me to sleep there.

Anyway good ideas Marshy (Even though we talked about most of em earlier) Keep it up! (Don't disappear on usn now!)
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sun Jul 08, 2007 1:46 am

yes! I am now officially Lady Marshmellow, Baroness of Somerton! *curtsies* does anyone have any ideas for the carnival thinger? for a fleeting moment I thought about a kissing booth (as it is for charity and all), but then thought the mods may not like that idea. Also, there is the council election thingers coming up, so should it be held before/during/after that? It may calm any tension formed by the elections, or provide more area for people to feud... opinions people!
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sun Jul 08, 2007 1:52 am

If you can have it ready before, then go with before I'd say, and yeah, don't say anything remotely "flaming" or "inappropriate" or Chard will be banned for a month!
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Atri

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sun Jul 08, 2007 4:11 am

MikeBlack wrote:
If you can have it ready before, then go with before I'd say, and yeah, don't say anything remotely "flaming" or "inappropriate" or Chard will be banned for a month!

Wise advice sir. Although I would be inclined to think *after* the elections would be better. Not sure why though, so don't put much stock in that opinion.

As for ideas, Lady M [curtsies to the noble Marshy] it sounds like you already have more than enough good ones in your orignal post.

Just a matter of implementing them. I probably cant be much help with that, since I dont know how those forum games work. It stands to reason that many [or even most] folks won't know either. So, we will need a detailed set of instructions or rules for each event or game posted at the begining of each game thread. These can easily be prepared in advance and ready to copy/paste into each topic once the carnival begins.

I think we should announce the carnival with teasers about events about one week in advance.

Also, I think a post [separate thread] to offically kick off the carnival, an opening ceremony if you will, should have hotlinks to all the different game threads, to serve as a "directory" for attendees and participants. The hotlinks post could either immediately follow the offical kickoff of events, or be edited into the first post after all the game threads were opened and links could be obtained [but if edited then only person making the post could do that.]

We would need to know who was going to operate or begin each of the games, and make sure they know and are ready at kick off.

Again, I dont know diddley about how any of these games work, but I will volunteer to run one of them if someone can tell me how it works and /or link me to a good example of one. you will have to be very specific, because I am a computer dunce. I require click by click instructions.

Can Barerose run the archery comp?

Just thinking out loud here, so if its just noise, tune me out.


Also, are we inviting our neighbors from BW and the like to attend? I would be inclined to say yes. Since a) no way to stop them posting and b) the more the merrier I say. Let's show them some good old fashioned Chardian hospitality.
Be good for inter-duchy relations.


Atri


edit: I would suggest avoiding the kissng booth idea, recipe for trouble.
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Mon Jul 09, 2007 5:40 pm

POUNCE BOOTHS!!!
THREE LEGGED POUNCE RACES!!!
TREE POUNCING!!!
THE SPEED POUNCE!!!
and of course the all time favourtie:
GANG POUNCING!!!
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Atri

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Tue Jul 10, 2007 2:00 am

MikeBlack wrote:
POUNCE BOOTHS!!!


Brilliant! I love it!
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Ero

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Localisation : Chard, Somerset
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Tue Jul 10, 2007 3:43 am

Hmm, how about a dunking booth? I'm sure folks would love the chance to dunk the mayor of Chard, maybe the LT. of SAS or that bartender at the Green Bush Inn, perhaps?

(A dunk tank, also known as a dunking booth or dunking machine, is an attraction mainly used in funfairs, fundraisers, and personal parties. Basically, a dunk tank consists of a large tank of water, over which a seat is suspended. By striking a target, the seat will tip or fall into the tank of water, thus "dunking" whoever is sitting on the seat.)
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Rebo

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Tue Jul 10, 2007 8:41 am

I am in BW right now, and speaking with a great citizen, Catullus (who's rl finance may be moving to Chard, but I digress). He suggested an event for our festival- log rolling! I don't see why our woodcutters wouldn't be able to cut a few extra trunks for some good log rolling fun.

And while we are at it, why not lumber jacking event, or a log stand, or other woody events.





For Chard!
Rebo
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Atri

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Tue Jul 10, 2007 11:53 am

These are all great ideas, and they sound like fun.

I particularly like the idea of having lumberjack type events.


I'm still a little unclear on how exactly we translate these into forum games though. What are the rules, and how is the winner determined? If its *purely* roleplay, then whats to stop the last guy who posts saying "LordInternetToughGuy steps confidently to the line and with a mighty heave, sends the caber flying through the air twice as far as the last guy." ?

someone here mentined the archery comp in the mayday thread, which was before my time, but i am going to go track that thread down and see if I can get a feel for how it works.

This should be fun. The key to sucess here will be effective promotion and marketing to ensure a good turn out. thats my biggest concern. I always doubted James Earl Jones when he told Kevin Costner "If you build it, they will come."

Atri,
the noisy intern
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Rebo

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Tue Jul 10, 2007 3:48 pm

I have invited all of BW (or at least the one's I talked to), and there seemed to be a lot of interest! Smile I hope they come.


For Chard!


(occ. I just moments ago said, "if you build it, they will come" Shocked . I suppose that is not THAT strange, but it is still a bit odd.)
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Atri

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Wed Jul 11, 2007 2:56 am

Rebo wrote:
I have invited all of BW (or at least the one's I talked to), and there seemed to be a lot of interest! Smile I hope they come.

BW has some excellent role players and their participation will be a great asset.

I am still unclear on the details of the "games." I read the entirety of the mayday thread last night, and I didn't learn anything specific. I saw no info on the archery comp. Was that in an SAS forum?

Also, are we coordinating with the taverns on this? Would be nice if we could simultaneously include role-play in the taverns during one of the festival days. A weekend, naturally.

Rebo wrote:

(occ. I just moments ago said, "if you build it, they will come" Shocked . I suppose that is not THAT strange, but it is still a bit odd.)

Spooky Shocked
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BareRose

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sat Jul 14, 2007 2:45 pm

Here is the archery game from the May Day Games,

http://ntco.free.fr/81.swf

and another I use in my training of the Bowman

http://www.realtree.com/redirect.php?ITEM=game_bowhunter

I have a few ideas for a RP game as well but will refine it a bit more before I purpose it. As for inviting BW, I say invite all of England to Chard to show to all of our countrymen the hospitality that makes Chard proud. LOL we could call it "The Woodchuck Festival", or something to the effect.

I don't know as of yet but love the sounds of it all, and look forward to the grand event indeed.
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Thorpe

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sat Jul 14, 2007 4:15 pm

I see you guys been planning this for a while so I was just wondering if you actually have a set date yet because if you want this before the council election plus a weeks' notice then it doesn't give you much time left?
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sun Jul 15, 2007 4:33 am

well Marshy wanted to wait till she got back (and she's still not here yet) so I'd assume fairly quick once she gets back...
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sela

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Wed Jul 25, 2007 3:31 pm

POUNCE BOOTHS! we definitely have to have that!!!

aside for that and thinking up one or two more event that uses or involves wood i think, there is already quite a bit of event to roleplay in.

also can we have fireworks? to end the carnival..,pretty please?
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Wed Jul 25, 2007 4:52 pm

Hey marshy, its halfway through the term! Get to work!
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Thu Jul 26, 2007 4:36 pm

I suppose....more detailed rules type thingers:

Archery.

Here's the link for the game: http://ntco.free.fr/81.swf

Players must complete a round of Tournament Archery. You need to take 2 screenshots, one showing your shots tally, and then one showing the final score. You need to post both together. You can make as many entries as you like, but you can only win one place. The competition will last a week from ___'s reset, so good luck!

Tug-o-War.

Players sign up, and where there are enough people, they are assigned teams. The separate teams are then told who they are versing, and the games begin! Players have to post them 'tugging' the rope to have their go count. The first team to have all their members pull the rope first wins, and moves on to the grand final.

Relay Race.

This is much the same as tug-o-war, but a little different. Players who Sign up are assigned teams, and who they are versing. They are then given the order in which they MUST post (otherwise their post wont count). First team to cross the finish line in the correct order wins, and may move onto a grand final if there are enough players Razz

Pouncing booths.

lucky guys and gals of Chard sign up to get a detailed pounce from one of the lovely lasses or lads who chose to do some pouncing....remember! Censors are watching, so nothing explicit *looks at a few certain people*

Art competition.

One of the judges (3 people from the town council) will post a poem, or a saying, or something similar. Artisans will then have 48 hours to create a masterpiece to match the post. It can be a drawing, painiting, song, dance, anything artistic (that can be shown on the forums) to interpret the judges post. for the words I was thinking something like 'If a tree falls in the forest and no ones around, does it make a sound?' or something similar.

Things I need help with:

- log rolling competition. I want to base it off the horse racing from the SAS games (found here: http://somerset.quickbb.net/Somerset-Armed-Service-SAS-c19/Headquarter-c20/SAS-Competitions-f91/SAS-Horse-Racing-t412-0.htm) but I dont know how to change it to make it more....loggy. also, we need something that will take a week...maybe less.

- coming up with 'sayings' for the art competition

- volunteers!

- judges for the art comp

- pouncers for the booths

- probably more stuff ...
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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Fri Jul 27, 2007 3:51 pm

good good, do it! (draft interns)
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Atri

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sat Jul 28, 2007 2:32 am

LadyMarshmellow wrote:

Players sign up, and where there are enough people, they are assigned teams. The separate teams are then told who they are versing, and the games begin! Players have to post them 'tugging' the rope to have their go count. The first team to have all their members pull the rope first wins, and moves on to the grand final.

I suppose I could run this one. How many do we need to form one team? what is the "grand final?"

LadyMarshmellow wrote:
Pouncing booths.
....remember! Censors are watching, so nothing explicit *looks at a few certain people*

I better stay clear of this one. I'm not known for my self-restraint.

LadyMarshmellow wrote:

Art competition.

I might like to enter this one myself [if council members are permitted to participate] so I couldn't be a judge.

LadyMarshmellow wrote:

Things I need help with:

- log rolling competition. I want to base it off the horse racing from the SAS games (found here: http://somerset.quickbb.net/Somerset-Armed-Service-SAS-c19/Headquarter-c20/SAS-Competitions-f91/SAS-Horse-Racing-t412-0.htm) but I dont know how to change it to make it more....loggy. also, we need something that will take a week...maybe less.

I can't see that thread, I'm not SAS.

LadyMarshmellow wrote:
- coming up with 'sayings' for the art competition

Hmmm, will think on it some, but I am not very imaginative.

LadyMarshmellow wrote:
- volunteers!

I will do what I can. Can do the tug o war at least.

LadyMarshmellow wrote:
probably more stuff ...

Yes, Publicity will be needed, and enough lead time to get the word out. That should ensure maximum participation. I can help here. Being a blabber mouth is one thing I'm good at.
What I need is:
- enough advance notice to get the word out [I prefer two weeks, but can get by with less if I must]
- the dates the festival will run
- the NAME of this event. What are we calling it? Something wood related I hope.


Great job Lady M! You're amazing.

Atri
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Crepitus

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sat Jul 28, 2007 6:27 am

LadyMarshmellow wrote:

Things I need help with:

- log rolling competition. I want to base it off the horse racing from the SAS games (found here: http://somerset.quickbb.net/Somerset-Armed-Service-SAS-c19/Headquarter-c20/SAS-Competitions-f91/SAS-Horse-Racing-t412-0.htm) but I dont know how to change it to make it more....loggy. also, we need something that will take a week...maybe less.


Do you think something like this, Marshy?



Maybe we can place some obstackle, where players must roll exact number.

And I will think other rules...
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Atri

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sat Jul 28, 2007 9:05 am

Crep sir,

What exactly is that thing?

Are the gray "lanes" the path of travel for the "runners?"
If so, then the staggered starting positions are reversed. As it is, the inside lane clearly has a decidedly shorter distance to travel than the poor girl in the outside lane.


Atri
puzzled
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Atri

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PostSubject: Re: [a] TOP SECRET WORKINGS OF THE TOWN COUNCIL   Sat Jul 28, 2007 10:10 am

I found a log rolling game:

http://wbrnash.com/larrythecableguy/game/

But I'm not sure if it's entirely appropriate. [It has a few mild profanities]

Atri
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